OUR WORK

Making brands, products, and spaces accessible.

BRAND

SONIC BRANDING

National Australia Bank . Managing sound . Unifying the brand journey.

PRODUCTS

ACCESSIBLE TELECONFERENCING

Designing digital & physical spaces that work for disabled people.

ACCESSIBLE DESIGN FOR MUSIC THERAPY

Art Centre Melbourne . Make musical interfaces work for kids with disabilities.

ACCESSIBLE ADAPTIVE INTERFACES . RESEARCH . DEVELOPMENT

Textile interface for communication, home control, and music therapy that adapts to people's preferred gestures and position on the body.

SPACES

WORKPLACE INNOVATION / RESPONSIVE ENVIRONMENTS

The Academy @ NAB . Transforming architecture into an instrument of change.

EVENTS / ACTIVATION

Prada at the Sunglass Hut Summit . Interactive textile sound and light sculptures.

EXPERIENTIAL ENVIRONMENTS

Melbourne Museum . Children's Gallery . Transporting kids to new worlds so they can explore theirs.

INTERACTIVE INSTALLATIONS

Where Lovers Lie . Store Activation

INTERACTIVE INSTALLATIONS

Melbourne Fashion Festival . Penthouse Mouse . Body Image / Cyber bullying

MUSIC & SOUND DESIGN

play_circle_filled
pause_circle_filled
Hey everyone
volume_down
volume_up
volume_off
"Hey everyone, I'm feeling really stressed"
play_circle_filled
pause_circle_filled
You're muted
volume_down
volume_up
volume_off
"You're muted"
play_circle_filled
pause_circle_filled
You've Been Un-muted
volume_down
volume_up
volume_off
"You've been un-muted"
Guiding people through apps with assistive sound design.

ACCESSIBLE TELECONFERENCING

Translate gestures to audio emojis for intuitive communication.

ACCESSIBLE TELECONFERENCING

Make video calls clearer with Audio Spotlighting™

LISTEN IN SPATIAL AUDIO

For the best 3D audio experience,
use headphones.
Into The Depths
Dots
Frisky the Frog
Rockets & Planets

EXPERIENTIAL ENVIRONMENTS

Melbourne Museum . The Mind Gallery . Consciousness Couches

Our process.

1




Focus on people's goals, not their disability.
Ask, "What gets in their way?"

2




Map your customer journey.
Ask, "What helps you find your way?"

3




Test . Measure
Decide

Solve complex human problems with systems thinking & design.

Solutions look great on paper and at the demo. Then, everything changes in real life.

That's why we look at your customer journey.
How your environments, systems, technology, and information influence each other and affect the audio experience of your devices and spaces. And when this gets in the way of people with disabilities.

So you can pinpoint the real reasons why your experiences won't work for people with disabilities and the best tools to change this.
Information
Environments
Systems
Technology

"Hey Marcel, it looks and IS amazing, everyone loves it!!''

Jacelyn Hawkins . Flock Agency.

Squeeze Me Lightly for Prada at the Sunglass Hut Summit.

"In a world not designed by them, Marcel creates platforms with people with disabilities so they can design their own experiences."

Carmen Madisson . Boilover Inclusive Performance Ensemble. Sunbury Cobaw Community Health.

Accessible Teleconferencing

"Not only did Marcel break down what was working and not working in terms of interfaces and the responsiveness and character of sounds, he explored how they hindered or helped them achieve their goals."

Wendy O'Neil . Art Centre, Melbourne.

Sound expression. Designing accessible music interfaces for people with disability.

"Marcel was indispensable to us and the success of the project, with that rare combination of practical know-how, a hard-work ethic, and inspired creative vision.''

Brian Rupp . Brand Timbre & Rumblefish. [USA]

The Academy @ NAB

Contact


Now based in America.
Marcel de Bie
Marcel de Bie
+1 310 270 8012

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